TBCH
Full HouseTurtle Beach Corporation · Technology · United States · $295M cap · $9.0M/day traded
$16.29 -1.3% · close 13 Nov · scored 14 Nov
Full House: Strong business, sensible price, and the market agrees.
Around its 5 Nov results, analysts left next year's EPS estimate little changed.
As of 14 Nov 2026, the MoatMap Score for Turtle Beach Corporation (TBCH) is 86/100, ranked against 25,000+ stocks in 38 markets (Quality 53, Value 50, Momentum 83, each scored against its sector).
Does the score work? Each tenth of the ranking, tracked monthly. See the record →
ABOUT TURTLE BEACH CORPORATION
Read
Turtle Beach Corporation is a leading designer and manufacturer of gaming headsets, controllers, and audio accessories for consoles, PCs, and mobile devices. The company maintains a dominant market share in the console gaming headset category, supported by strong brand equity and extensive global retail distribution. It operates as a prominent consumer electronics player whose performance is closely tied to gaming hardware cycles and esports adoption.
FINANCIAL SUMMARY (USD)
| Year | 2022 | 2023 | 2024 | 2025 | CAGR | TTM | 2026E | 2027E | Fwd CAGR |
|---|---|---|---|---|---|---|---|---|---|
| Income and shares | |||||||||
| Revenue | 240.2M | 258.1M | 372.8M | 319.9M | 10.0% | 302.0M | 343.9M | 377.7M | 8.7% |
| Net margin | -24.8% | -6.8% | 4.3% | 4.9% | +29.7 pts | — | — | — | — |
| EPS | -3.62 | -1.03 | 0.81 | 0.78 | -3.7% | -0.10 | 0.77 | 1.45 | 36.5% |
| Share count | 16.6M | 17.5M | 20.0M | 19.2M | 5.0% | 17.9M | — | — | — |
| Balance sheet | |||||||||
| Debt | 19.1M | — | 96.3M | 84.3M | 64.2% | 79.9M | — | — | — |
| Equity | 88.9M | 85.1M | 120.6M | 128.5M | 13.0% | — | — | — | — |
| Debt/equity | 0.2x | — | 0.8x | 0.7x | +0.5x | — | — | — | — |
| Cash flow | |||||||||
| Op. cash flow | -41.8M | 27.0M | 5.8M | 35.5M | 14.5% | 42.8M | — | — | — |
| Cash flow margin | -17.4% | 10.5% | 1.5% | 11.1% | +28.5 pts | 14.2% | — | — | — |
| Investing CF | -3.5M | -2.2M | -82.2M | 1.1M | — | — | — | — | — |
| Financing CF | 19.7M | -17.8M | 71.1M | -32.6M | — | — | — | — | — |
Above its 200-day average and 7% below its 52-week high.
Swung more than 66% of stocks we rank over the past year (volatility 53% a year).
How this is worked out
The Price check reads only the chart, the price side of the Momentum score in words; it is not the MoatMap Score.
- Still falling: It set a new 52-week low in the last two weeks, after a deep fall.
- Finding a floor: It fell hard, but has set no new low for more than two weeks.
- Turning up: It has climbed off its low and is back above a rising 50-day average.
- In an uptrend (this stock): It is near its 52-week high and above its 200-day average.
- No clear trend: None of the above: no recent deep fall and no steady climb.
- No read yet: Not enough price history yet: it needs a year of trading.
In past US falls, waiting for Turning up cut the chance of another 20% drop from 42% to 33%. Returns were no better, and 33% of turns failed.
The exact rules
Still falling is a new 52-week low in the last two weeks, at least 25% below the high, with the low set after the high. Finding a floor is the same fall with no new low in the last two weeks. Turning up is 20 or more trading days without a new low, at least 10% off it, and back above a rising 50-day average. In an uptrend is above the 200-day average, with the 50-day average above the 200-day, and within 15% of the high. No clear trend is everything else. No read yet is under 252 trading days of history, or missing data. A new state shows once it has held for three trading days.
In 2,112 US drawdowns since 2001, buying while the price was still falling was followed by a further 20% drop 42% of the time. Waiting for a turn (the Turning up rule above) cut that to 33%, at about 7% higher prices and with no better returns. Part of that cut is simply not buying: 13% of falls never turned, and waiting kept those out. Among turns that were bought, 38% still fell another 20%, and 33% of turns were followed by a new low within six months. The benefit was largest in crashes such as 2008 and 2020.
What it measures: how much the price moved day to day over the past year, scaled to a yearly figure (annualised volatility) and ranked against every stock we cover. Very calm under 20% a year, Calm 20 to 30%, Average 30 to 40%, Bumpy 40 to 55%, Very bumpy above that.
What we found: across about 13,500 stocks in 34 markets (2002 to 2025), past swings were a good guide to the next year's, and bumpier stocks fell further. How much further changed too much between eras to put a number on it.
Calm is not safe: a calm stock can still slide steadily.
Rules fixed before any data was fetched. Describes the chart, not a recommendation.
SCORE BREAKDOWN
FUNDAMENTALS
SECTOR PEERS
Closest peers in Technology, ranked by industry match, size, and score similarity. Cross-listings of TBCH are excluded.
| Ticker | Company | Mkt Cap | Score |
|---|---|---|---|
| TBCH | Turtle Beach Corporation(you) | $295M | 86 |
| UEIC | Universal Electronics Inc. | $68M | 92 |
| SONO | Sonos, Inc. | $2.1B | 86 |
| GPRO | GoPro, Inc. | $208M | 12 |
| VUZI | Vuzix Corporation | $174M | 2 |
| III | Information Services Group, Inc. | $299M | 88 |
| RELL | Richardson Electronics, Ltd. | $263M | 84 |
| EGHT | 8x8, Inc. | $308M | 82 |
| HCKT | The Hackett Group, Inc. | $306M | 92 |
| NVEC | NVE Corporation | $352M | 81 |
Peer medians: ROE 6.1% · P/E 29.2x · Gross margin 52.2%
Company Deep Dive
A 10,000-word report: the business and its segments, what management promised on earnings calls and whether it delivered, the competition, and how things could turn out.